Spin Wars
This game was made in 7 days as part of The Very Serious Juniper Dev Game Jam with the theme "Spin to Win", which is why you spin planets in this game to win a spot on the leaderboard.
It is a very serious jam, which is why all humor in this game is strictly dry and mature, and why my very serious-looking face is staring at you from the UFO.
🎮 Controller (recommended!)
- Left thumbstick : Spin planet
- RB / LB : Change equipment
- RT : Use equipment
- LT : Equipment menu
- D-pad left/right : Change planet
- Select : Pause / settings
🖱️⌨️ Mouse/keyboard
- Mouse move : Spin planet
- Mouse scroll : Change equipment
- Mouse click : Use equipment
- WASD : Spin planet
- Space : Use equipment
- Tab : Equipment menu
- Enter/Backspace : Change planet
- Escape : Pause / settings
Fun ☀️ Fact
This game was made entirely using solar power (and a little bit of brain power) ☀️🧠
Everything was programmed and modeled on an old refurbished laptop, and it was only powered by solar panels and a battery during the game jam.
Outta sunjuice? Break time!
DISCLAIMERS
- I added sounds last second, and didn't have time to normalize them. Adjust volume in settings.
- The butthole on the first planet IS NOT the Anthropic logo. It is Kurt Vonneguts drawing of a butthole from Breakfast of Champions
- The leaderboard system wasn't made during the jam, I copied it from a previous project of mine
Credits
- Thanks to Juniper Dev for hosting the Game Jam
- Thanks to Godot and Blender for being awesome tools
- Thanks to Aesop Rock for the music (Blood Sandwich)
- Thanks to bananv2 for the Gas Station model
- Thanks to all of my students who helped with playtesting!
- Thanks to my student, Malte, for suggesting I add my own bald face to the UFO
- Thanks to PolyCam for the 3D scanning tool and Malte for scanning me
- Thanks to CheddaBoards for hosting the leaderboard
| Published | 20 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | AEPSchmitt |
| Made with | Godot |
| Tags | 3D, Gardening, leaderboard, Low-poly, Space, Speedrun |
| Content | No generative AI was used |
Development log
- Bugfix19 days ago

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